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Dr Logic Classes

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Mac OSX

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3ds Max JumpStart

This is a five day technical training course designed to help you learn everything required to create 3D content using 3ds Max.

Who This Course Is For

This course has been designed for the professional who wants to create 3D graphics for print or animation. Target customers are architectural practises, visualisation studios, production houses, advertising agencies or other such departments that work in large organisations.

What You'll Learn

Upon successful completion of this course you will be able to:

  • Work in a production environment
  • Understand the mechanics of 3ds Max
  • Be able to create 3d models using a variety of techniques
  • Work with materials to texture you models
  • Understand how to light a scene
  • Be able to create animations
  • Stage a scene and understand cinematography
  • Know how to create output for use in post production

Prerequisites

Attendees require only a very general knowledge of 3D and its concepts although a basic understanding of computer hardware and software is essential. Knowledge of other digital media packages is an advantage but not a necessity.

Course Materials

Course materials are provided. This includes pen, note pad and a training manual as well as lunch and refreshments. Our goal is to make sure your class meets your objectives, not ours. Therefore, all of our outlines are treated as guides to help steer the workshop. We may change or alter course topics to best suit the classroom situation. A certificate will be given on completion of the course and you may also have the opportunity to sit for an accredited exam. Courses may also be customized to fit your exact requirements.

Course Content

  • Touring the 3ds Max User Interface
  • Creating and Animating Simple Objects
  • Working with Scene Files
  • Transforming Objects
  • Applying Modifiers (106)
  • Learning Low Poly Modeling Basics
  • Creating and Editing Shapes
  • Using 2D Shapes to Build 3D Objects
  • Using Compound Objects
  • Exploring Various Modeling Techniques
  • Learning General Principles
  • Working with Keyframes
  • Animating Different Types of Objects
  • Working with the Track View Editor
  • Working with Object Hierarchies
  • Animating Bipeds
  • Practicing Basic Animation
  • Creating Materials
  • Working with the Material Editor
  • Differentiating Between Materials and Textures
  • Using Maps
  • Mapping Coordinates
  • Creating and Applying Materials and Textures
  • Creating and Positioning Cameras
  • Learning about Camera Parameters and Concepts
  • Animating Cameras
  • Understanding and Creating Ambient Light
  • Using Standard Lights
  • Adjusting Shadow Parameters
  • Adding Secondary Lights
  • Achieving Convincing CG Lighting with Global Illumination
  • Setting up Scenes and Saving Renders
  • Using Rendering Tools Efficiently
  • Recording Different Scene States
  • Rendering Scenes using Batch Render
  • Completing a Project or Scenario

Course Locations, Dates & Booking

Please call our Sales team to discuss availability.

3ds Max JumpStart

Duration

5 Days

Price

£997.00

Note: Price is per delegate and excludes VAT, which will be charged at the UK standard rate of 17.5%.

Booking

To book this course, select the number of places from the dates/locations on this page and add to your shopping basket.

On-Site Training

We also offer customised on-site 3ds Max training at £997.00 plus VAT per day, for up to 8 delegates, wherever you are in the UK. MORE »

Courses are run at an Autodesk Authorised Training Centre.

In Partnership With Academy Class

Institute of IT Training